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 DUNGEON MASTERS GENERAL

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St2udent
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St2udent


Posts : 241
Join date : 2010-11-17
Location : On the Highway to Hell

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PostSubject: DUNGEON MASTERS GENERAL   DUNGEON MASTERS GENERAL EmptyWed Mar 07, 2012 7:11 am

So here we talk about Dungeons, and the Dragons that lie within.

Il start by asking for help Razz
So, how do I create npc's that the players wont just take a swing at? I mean, there is some level of predictability to them, that the players can do what they want, but still....


and part 2

How do I create good quests and side quests?


I was also of thinking on creating a whole new world/universe , mostly based on the Warhammer lore, races and mythos (since thats what I know best) I think that will let me create a universe that hasnt been spoon fed to them yet, and maybe give it a much needed mystical aspect.
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Typho
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Typho


Posts : 200
Join date : 2010-11-17
Age : 31
Location : Here

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PostSubject: Re: DUNGEON MASTERS GENERAL   DUNGEON MASTERS GENERAL EmptySun Apr 01, 2012 12:43 pm

april foolse.
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